The rules we use follow normal assault rules with two exceptions:
1. We roll off to see who is said to be charging who, the winner getting all relevant bonuses (such as +1 Attack, Hammer of Wrath if a MC and so on).
2. The winner of the bout stays on as the champion of the arena, however they can only regain a single wound so if more than that was lost they would go into the next round weaker than normal. This is to help balance out slightly stronger HQ against weaker counter parts.
We are a little concerned about models capable of causing instant death being too strong and ending bouts too quickly so we're considering having tiers of matches up (similar to boxing, you might say) and would appreciate feedback on that subject.
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